zenprime-morpheus DM • 6 yr. Her current spell list is action/advantage denial heavy with a few utility spells; I'd like to enhance her supporter role with better healing abilities and an improved ability to tank,. Level Paladin for Heavy Armor and HP; Level Paladin for Divine Smite and Dueling; Level Bard for Dissonant Whispers, Faerie Fire and Bardic Inspiration ; Paladin for Oath; Paladin for Shield Master; Paladin for Extra Attack; Paladin. Ideally, you’d have a different Race than the one I’m using so that’s either a Half-Elf or Human to gain Shield Proficiency. You also get access to the Blade Cantrips to make your melee damage relevant much earlier than you would without Extra Attack. What you gain by selecting the. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. The Halfling Bard is a delightful creature with the heart of a hero, the soul of a minstrel, and the voice of an angel. Of course, a straight paladin or a straight bard work very well too. Bard Cantrips: Light, Minor Illusion. Level 4: Paladin 1/Bard 3 (College of Lore). Paladins are generally better at surviving damage. Or. Ohh, I always do this with stats! That makes a lot more sense, thank you. Whispers bard adds the most paladin of any pally mc bar hexblade. They are also a master of magic, able to weave spells and incantations into their. and Soldier background. Multiclassing in 5E requires a massive sacrifice in ability, and its compounded for spellcasters. You also get Blur, mirror image, shield, greater invis, counterspell, haste, misty. There isn't much more to say about it than that. Paladin is probably the more forgiving of the two choices as it is more independently capable and as long as you have a smite evil left you have a solution that ranger between alright and good. But it's best if you stick with pure Dirge bard (or maybe a small splash) in order to max out those benefits. So if you don't want to play a tank just play whatever Bard you want. See more posts like this in r/BG3Builds6 Paladin / X Bard. Paladin has basically three break levels: 2, 6 & 11. Paladin awakening skill will give everyone a. Not that interested in GWM evn though it is rather good. 11 gives you another oath feature, aura of courage and improved divine smite. Unsurprisingly perhaps, this style of play builds into a bard multiclass very well. 2 levels of Paladin gets you the weapon proficiencies you want, access to 1st level Paladin spells to help with a bit of. Posted by u/[Deleted Account] - 1 vote and 3 commentsStarting as 2 Paladin for the usual Paladin start-up powers - Lay-on-hands, Divine sense, Smite, Heavy armor prof & Fighting Style Defense. The base idea does feel like it would fit nicely for an rallying/motivation focused Paladin - Boosting party moral, while still being a frontliner with the added bonus of (limited) Bard casting and. Both of these colleges benefit greatly from the extra utility offered by these. The combination yields 24d8 extra total smite damage per day. Same with the Dark Urge, I think the point is you try to resist the Urge. You end up with the same amount of skills, just fewer choices for the fist two. For context, my character is a Leonin Lv. Means we can just let Dex sit at 14. I do like the idea of Bard with the Noble background though. Looked around the table one game and every spell caster had a spell DC of 11 or less. Even still, it's only a half caster. Baldur's Gate 3 companions. However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game. Bard is more caster oriented and HK is more big man with big sword oriented with some glowy angel shit. I’m looking to make either a Bard/Warlock, or a Paladin/Warlock. This is because once you reach Level 3, you’re going to gain Dueling as a Fighting Style. You end up with the same amount of skills, just fewer choices for the fist two. The bard orders our cleric down deeper into the ship, and she gets to the start of the ladder into the lower decks. How does it work with a bard? Like I mentioned in my earlier post, I have been away from the game since 2006 so I am admittedly lost. Paladin 2 / Hexblade 1 / Swords Bard X is also pretty good. However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game. First, correct me if this seems like a lore breaking idea of the oath. So even though Artificer is the most popular choice, I fall pretty cleanly into the “don’t” camp. Paladin/Bard Smite Question. For bard spells I've picked up: Bane, Faerie Fire, Healing Word & Identify to start with. Even if Valour Bard is an RP choice, the Paladin skills and proficiencies allow for that style of play. Take the Devil's Sight Invocation (for the advantage combo) and Eldritch Mind (makes your concentration safe with Resilient: Con). Honestly any level of Paladin 2 and any levels of Bard and Warlock will be strong. Like other paladins, the Bardadin is MAD, requiring high stats in three ability scores. No, that was part of comments that paladins have less attacks somehow and was adding on that a paladin can MC just like a bard can. If you allow the light to die in your own heart, you can't preserve it in the world. It does focus on Healing. Business, Economics, and Finance. Generally recommend going to Paladin 6 before branching out unless you plan on a bard college with extra attack. Or not, if it turnes out you like the Paladin. I went 2 paladin and the rest bard, but after level 10, I took 2 more paladin levels for a 3rd feat. After that, just go Bard the rest of the way. so basally got killed this way. (Otherwise go to Bard 2 if you don't want to delay your extra attack. 1. The INT will likely be wasted but the free cantrip is decent. . if you like to spam abilities and active monkey brain 95% of time, play paladin. If there was a WoW analogue for Lost Ark’s Paladin it probably would be WoW’s Paladin as well. A good guy (maybe Paladin or Monk) struggling to resist temptation, fighting against their base instincts. Asi is every 4 levels. This allows the new paladin abilities to augment the sword bard. Paladin with bard like tendenciesHello, I am currently playing in a 5E game, my first ever using the variant rule for spell points, and I am coincidentally also playing my first paladin past level 2. You end up with the same amount of skills, just fewer choices for the fist two. I think your best bet is probably Redemption Paladin 6 for extra attack and that Aura to just be a solid martial combatant and support, and then Eloquence bard the rest of the way after that after that to add more spell slots, spell options, and bardic inspiration. Recommended Ratios. The bard spell list is a good smorgasbord of magic options for a character who won’t be casting as a primary function in combat. College of Whispers is a good option, although Lore, Valor, and Swords are also solid. Bard/Paladin has some commonalities with it (namely shared Charisma dependence and full caster progression allowing for massive smiting potential) which. As to when to multiclass…It depends on your campaign and what you want. But hey, they seem pretty happy with it, ignorance is bliss I guess. ago Aug 2013 Location The aether Gender Palabard Build! *Mulitclass Paladin Bard Building a Wood Elf Paladin Bard, how does this look, it focuses on Nature and such, choosing the Oath of the Ancients and singing to animal friends. Requires a better understanding of boss patterns, class positioning, and are way more squishy than Pally, almost every bard wants Heavy armor 3. Paladin 1 / Hexblade 1 / Paladin 6 / Lore Bard X is similar. Grab duelling for the swords fighting style, and blessed warrior for the paladin for guidance and toll the dead. Please do keep in mind that if you plan your build around what it looks like at level 20, you’re going to spend 100+ sessions of your game waiting to get where you want and ~5 sessions actually playing your character you’ve been dreaming of - assuming you ever. their magic comes from music itself, like the magic is inside of all music and songs. 5 on average bonus I think). You’ve got a few healing spells to supplement other support characters in the party, and you’ve got a few powerful 1st-level spells for dealing damage, like dissonant whispers and thunderwave to fall back on for. ago. Paladin is another half caster. The bard dialogue and the ability to perform music in the bleakest of environments is just spot on for that paladin!Paladin with bard like tendenciesZariel Tiefling: Paladin, Bard, Warlock, Rogue; More Baldur's Gate 3 guides. 1. You get heavy armor and voice of authority from cleric. Redemption Paladin and Eloquence Bard would give a pretty killer persuasion check so I am down for it. Get to Paladin 5 before anything else. I do like the idea of Bard with the Noble background though. Bard/Paladin has some commonalities with it (namely shared Charisma dependence and full caster progression allowing for massive smiting potential) which seems like a good. A bard/monk/paladin with Ascetic Mage and. Its features revolve around durability, elemental damage, flight, and other things that are always useful in almost every D&D campaign. 8 – Bard 2: Jack of All Trades Song of Rest 3rd-Level Spell Slots: 3rd-level slots means upgrading Armor of Agathys. Paladin isn't weaker than Bard nor vice versa. Paladin + Bard portmanteaus to Balladin, so that's my suggestion. Supposedly the universe was sung into being, and bards are able to replicate that song to produce magic. If you do #2, any of those options are good. Jack of all trades, expertise, inspiration, and the bard college feature. (Image credit: Larian) Paladin 6 / Bard or Sorcerer 6 ️. With lore bard, you can even get access to some interesting spells like Spirit Guardians as a Paladin. The spell slots are a common pool but for example, my Paladin doesn't have War Caster and has a magic harp that raises the DC of Bard spells by 2. The multiclass works by taking paladin levels until level five, granting access to extra attack. But you get 4-5 uses of the psychic blades, dealing 3-8d6 depending on level. at high. With level 7 Paladin, you can double the mid-defensive build and mostly high-offensive. Johnson and Ra's Al Ghul. Beginner Box ; Rulebooks . That focus was on spell casting, with the benefit of better armor for durability and some Paladin smites for fun. Tasha's Hideous Laughter by Ilse Gort. Pick up Warcaster with your first ASI or your Vuman Feat if you take your first level in Bard so you can start carrying a shield. Indeed for my evil run, I will probably choose a vanilla Tav over Dark Urge. (4 or 8 levels of paladin would be your best option multi-classing, and you'd only want to take your first level of paladin at level 13) I'm currently playing a melee bard dwarf which has much worse stats. Going with these two classes provides perfect synergy. Sitting opposite to the Bard, the Paladin’s healing is much more effective in small, consistent doses. Deathblade - Deathblade is a badass class. Looked around the table one game and every spell caster had a spell DC of 11 or less. Even if your a bard of swords you still want charisma which will be your spellcasting stat. Your party can benefit a lot from the "battlefield control. I went 2 paladin and the rest bard, but after level 10, I took 2 more paladin levels for a 3rd feat. Zariel Tiefling: Paladin, Bard, Warlock That covers all the Baldur’s Gate 3 races and subraces, along with our S-tier picks. Paladin’s Aura is just that good that it’s worth delaying spells for it. Redemption Paladin and Eloquence Bard would give a pretty killer persuasion check so I am down for it. For context, my character is a Leonin Lv. Bard Multiclass – Paladin 2/Bard 10. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. 3 (2 Paladin/1 Bard) with rolled stats (17 10 17 12 14 16). At 6 you’ll still have +4 in each, but at 3-5 you’ll have +3 str +4 cha instead on +3 to both. ago. They’re my two. Mornmagor • 4 mo. It would be a real shame if you kept both the Paladin and the college of swords bard under 5 given that you then lack extra attack, because extra attacks mean way more smiting crit opportunities (since you only. AC to 19. From Paladin you gain heavy armor, martial weapons, and Divine Smite for burst damage. Paladin is more like : You are tanky, you press buttons and give buffs, no need to put much of thinking. Runic Tunic Jul 18 @ 11:06am. GiganticGoblin • 1 yr. Unless you can redo your level 9 Bard into a level 8 bard level 1 Paladin, I'm not sure that taking 4 or 8 levels of Paladin is worth it. Spells: Glyph of Warding! Such a versatile spell for Damage and CC! Level 7: Bard 6. Level 12-20: Paladin By 2nd. From lore bard you get cutting words which is excellent for reactions, magical secrets at bard 6 lets you pick up amazing stuff like haste, and counterspell. For instance an Ancients Paladin 7 / Lore Bard X (but could probably be any Bard) can Channel Divinity, provide two great auras to allies, Bardic Inspiration, throw out spellcasting and if necessary make some. TL;DR: A 3 levels dip is probably your best option, as it more than compensates for the abilities you will lose as a paladin considering your role in the party. My original idea was looking something like this: Starting as 2 Paladin for the usual Paladin start-up powers - Lay-on-hands, Divine sense, Smite, Heavy armor prof & Fighting Style Defense. You can do an extra 1dX based on bardic inspiration or get +1dX to hit and deal +10 damage. I started playing by rushing into combat but am gradually acting like more of a caster. Dex will have your AC scale with your Dex, Str will allow you to equip heavy armor and basically ignore it. You could make a tiny case for Bard with him playing the organ in Act 2, but good fuckin’ luck carrying that around. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. Bard and Sorcerer both seem like strong ways to finish out the build. To answer your questions: Yes, Paladin is slightly better at solo-ing Stuff. r/BaldursGate3. Choose Shield, Wrathful Smite, Armor of Agathys, and Mirror Image as your Warlock spells. 5e Bards are much more than entertainers. Paladin is more braindead, I mean, everything but 1 skill buff/shield is press and effect, no matter where your alies are. Lvl 3: Back for our last level of Paladin for smites and a fighting style. The two handed greatsword can't utilize either of those fighting styles, so changing it out for a sword and board or dual wielding (not to sure about this one being very effective) might feel better. Subclass is at 3 but like I said there is nothing you get from a paladin subclass that's better than magical secrets. Get Booming Blade as fast as you can to supplement your melee attacks until Swords/Valor Extra Attack kicks in at Bard 6 S/V Bard 6 -> Paladin 2 -> S/V Bard X. The Alert feat is one of the best ways to push your initiative up, especially since it eliminates any chances of you being surprised. I'm not expecting the bard build to reach the same #1 I've been toying around with a Paladin/Bard mutliclass character in a campaign and found him to be shockingly effective. However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game. Fighter and Sorcerer feel like blank slates that you can easily paste Durge's persona onto as well. Paladins are champions of holy power, heralds of their faith and smiters of the unrighteous through divine favor and martial prowess. Both of the paladin damage buff has a huge range so almost everyone can always get the buff. If you dont want to use a two handed weapon then you should definitely do the college of swords. Along the same lines, divine grace (paladin 2nd) is one of the strongest class features in the game. Eladrin: Great ASI array and the misty step's. Daryl Aug 20 @ 10:03pm. (+1CON, +2CHA from Hobgoblin). Counterspell is always good. Playing in a pirate campaign, in a homebrew world as an Aasimar Vengeance Paladin 6, Hexblade 1. If you multiclass into a martial class that gains proficiency with heavy/medium armor/shields and also gets an extra attack, the valor bard’s best subclass abilities often become redundant. #1. His backstory is he was kidnapped as a baby during a drow…STR with great-weapon fighting style and great-weapon master does a lot more damage than DEX. Eladrin: Great ASI array and the misty step's. Bard - Like the Paladin, the Bard is a very popular class due to the success of the support role in Lost Ark. Instead of taking advantage of the same combat ability score, the paladin and bard make the most of their shared spellcasting modifier: charisma. Just came across a lovely video. Classic (Customized Origin) VGtM : +2/+1 increases, Darkvision, two skills. Their scaling and effectiveness depend on spells slots, which Bard provides a lot. I made a character that’s pretty similar. Half-elf. Using a multiclass benefit applies to other builds too. Going Sorcerer will give you metamagic, and Subtle is your top pick to cast Subtle Suggestion in the open. There isn't much more to say about it than that. Bard Paladin Multiclass A 5e Dungeons & Dragons Guide for Holy Tunes The bard is an artisan of magic, knowledgeable and witty musicians and warriors capable of lethal arts. . Help - Diff between Bard/Paladin vs Paladin/Bard Multiclass. If the Paladin is out-damaging the entire rest of the party combined, either the rest of the party is hot garbage or the Paladin is burning all of their spell slots for divine smites. Preserve Your Own Light. Preserve Your Own Light. Paladin - single-target damage, Aura of Protection (yes, that's a dedicated role) and low level buffs if done right. Paladin with bard like tendenciesPaladin/Bard multiclass. 6 levels of Paladin gets you the aura, which is pretty much a must-have if you want to play a support paladin. We are still currently protesting the…The unique Barbarian dialogue just fits so well with the Dark Urge's psychotic tendencies! Of the two options given though, I think Dark Urge Paladin works better with the storyline, bizzarely enough, and Paladin I feel is in a slightly stronger position power-scaling wise compared to Monk. Paladin/Bard into Hexblade is so popular because it’s just a 1 level dip. I'm running a Swords Bard 6/Paladin 2 Minthara and she feels good to play. However the bard that isn't healing outputs better damage buffs. And unfortunately, Bard is a little bit underwhelming at low levels just like Paladin. In my opinion; Bard is better at doing either just healing or just damage buffing, while the paladin is better at providing a bit of both. If it was me, I would probably just go pure Swords Bard or pure Conquest Paladin for a level 11 campaign. Paladin 6-7/ Barbarian 3 / Charisma Caster X is a really cool build. You could also just take two levels of paladin and go into valor bard and get your extra attack at level 8 (bard 6). A Tier: Artillerist, Deathblade, Glaivier, Sorceress, Striker. Bard and paladin minies held hands (pictire) in "Crap Guide to DM". superninjimmy. bard is night and day more fun and engaging to play just purely based on the fact that you have to choose between healing or boosting dmg with your meter. The stretch from level 5 to level 11 may be the strongest stretch of features of any class in the game. ago. Feats: magic initiate: wizard and magic initiate: warlock. You end up with the same amount of skills, just fewer choices for the fist two. But it's best if you stick with pure Dirge bard (or maybe a small splash) in order to max out those benefits. Go 2 levels in paladin picking up the defensive fighting style and using sword and board. Imo this is most fun merger of the two classes. I just don't understand how to do it, lol. I’m going to second u/Rhythm2392’s Paladin 2 / Swords Bard X. A Strength-based Bardadin or Sorcadin can equally work, but for that I'd want to start as Paladin (or MC into War Domain Cleric or Ranger Knight or something like that), so that I could use Heavy Armour, otherwise AC will be poor. Fighter/Barbarian. You end up with the same amount of skills, just fewer choices for the fist two. You end up with the same amount of skills, just fewer choices for the fist two. If it's hard to down you most enemies are just gonna walk past you and try to kill your squishies. The problem there is you wouldn't get spirit guardians and fireball until level 11. You end up with the same amount of skills, just fewer choices for the fist two. 1 Paladin > 6 Sword Bard > 1 Paladin > 4 Bard I know this alters so progression weirdly and is to my disadvantage early on, but it gives me Wisdom Saves Proficiency and Heavy Armor Prof (and early Shield Prof). 3. I went College of Swords Bard X/ Order Cleric 1. Put the 16 in cha and the 15 in str. Aereni High: +2 DEX isn't bad as it can help with AC and stealth. IF you're going Dex, this is probably the way to go. ). Fill sorcerer, probably Divine Sorcerer for the spell list. I'm in a campaign that will go all the way to 15 or 20 and even in that one, I'm lukewarm about doing the. However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game. 15 str +1 lvl 8 12 dex +2 race 14 con 11 int +1 lvl 12 8 wis -2 race 15 cha +1 lvl 4. The Bard also has a smaller hit die than the Paladin, so you don’t have the staying power to tank as many hits as a typical paladin. Level 9+ Up to you! - You can either advance further in Ancients Paladin to get access to Moonbeam and Misty Step! I just played this for like a year, really enjoyed it. Pick up Warcaster with your first ASI or your Vuman Feat if you take your first level in Bard so you can start carrying a shield. I think my speculation from the barbarian and the monk is proving true: we only see a swath of content like this when another book is on the horizon. Paladin on the other. But hey, they seem pretty happy with it, ignorance is bliss I guess. Because bards get full spell progression, I'd likely lean towards full bard after L6. Building a Paladin/Bard and I have a free 1st lvl feat and am tossing up what is the best option for me. Pulling off the role-playing of a paladin with charisma like that is tough sledding. Both are good tanks. So there's not much point to an even split between bard and paladin; you're just watering down both classes. (For example, Paladin/Bard still has crummy ranged attacks, same as a single-class Paladin. My character is a bit inspired by Lyndon B. Very nice. (into a party not a dungeon) Paladin is the best class, imo. Font of Magic also means you get a lot more smites even if you aren't using metamagic. Which would put you at the spell slots of a 15th level paladin. CryptoHalf-elf is probably the better race here anyway - as a valorous bard you base on cha and con, and they get bonuses to that. Join. These differenceres won't really matter for you just playing the game, that is min-maxing for very specific content. Bard NPC (alfira Plz)/(life Cleric 1, lore bard 19) Shadowheart (Cleric x Paladin x) Wyll, Gale, and Lazel have no place in my party for the most part - i fully expect larian to nyx extra party members at some point; if they dont i dont plan on using them for the most part. Imagine being in front of the King (or some important NPC) and suggesting they take a certain course of action because it is the most sensible. Most likely sorcerer. Roleplay like a madperson, stab some things, cast some. Any Paladin 6/Any Sorcerer 14: The Balanced. 3 (2 Paladin/1 Bard) with rolled stats (17 10 17 12 14 16). Vengeance Paladin 6 gives me access to armor, Protection Fighting Style, Lay on Hands, Aura of Protection and support spells such as Bane, Protection from Evil and Good, Bless, Lesser Restoration, Hold Person and Cure. See moreYou take bard levels to give you spell slots, but Paladins get lots of good features through L8. Paladin 2 into Bard X is another one that is better saved for a high level start. Hero. Aereni High: +2 DEX isn't bad as it can help with AC and stealth. . Something like: protector aasimer, zealot Barbarian 15, Paladin 2, sword Bard 3. I recommend only 2 levels into Paladin for divine smite. Which shouldn’t be too hard to do as the required ilvl for supports to get into parties is substantially lower than for dps. Bard gives lots of utility, spell slots, and unique attacks. Lore bard is ubiquitously excellent for granting extra magical secrets, cutting words as a pseudo shield, and peerless. And while this might seem like the perfect fit for a caster bard, even bards who focus on swordfighting will enjoy this–picking up sorcerer gets you. Compared to a level-10 paladin, a 10th-level character who mixes 2 levels of paladin with 8 levels of sorcerer or bard gains 1 level-3 slot, 3 level-4 slots, and 1 level-5 slot. The bard is an artisan of magic, knowledgeable and witty musicians and warriors capable of lethal arts. I had a player try one out - she was a Half-Drow Swords Bard who eventually discovered Eilistraee, and became her champion (Paladin 2). Paladin 7 is very powerful but I'd probably go into Warlock rather than Bard. Type Ones, who are bound by strong principles and urges to do good, are sure to fit well with the choice of a paladin. Like all hexadins we're getting Booming Blade, Eldritch Blast, Hex and Armor of Agathys. Just lovely. ago. I went conquest paladin/lore bard. You could start as Paladin (which also gives you the nice bonus to Wis saves), then go Bard for at least 4 levels. Fairly new to the game and did some research as to what classes go well with paladin since im aiming to recruit Minthara. So lets Unearth some. Bard paladin is a particularly brutal combo due to the fact that they use the same stats but bard is almost entirely support and paladin is almost entirely about dps. The Halfling Bard is a delightful creature with the heart of a hero, the soul of a minstrel, and the voice of an angel. A bard with 3 chord courage buff is the wet dream of all burst classes to have, as their numbers get nearly doubled during it. Pack on half plate, a shield and a rapier, and start smiting with your spell slots, and using your blade flourishes to skyrocket your AC. The typical split is usually pally2/bard x, or if you want to go more tanky, pally6-7/ bard x. I’m playing a golem (reskinned warforged) Paladin-Bard, who serves as the valet to another PC. Cleric - excellent AOE damage, plus some utility and high-level healing spells. Baldur’s Gate 3 College of Swords Bard. Paladin Lvl 1 with the Shield Master feat. Means we can just let Dex sit at 14. If you're looking for something fresh I'd recommend war/sha because it is the most different from mag/brd. The Paladin and Bard Multiclass [Screenshot Captured by eXputer] From the impression of BG3, it seems that Bard is a very dedicated class. If there was a way to more bard than paladin yet remain able to defend the party that would be great. A dwarf crouches behind an outcrop. Honestly Glory Paladin is my favourite subclass out out of the other Paladin subclasses, it matches with my playstyle it's feels like i'm playing 2 classes at once Bard & Barbarian at once in my honest opinion even though there a lot of backlash concerning it subclass and saying the UA version is way better and saying the aura is laughable. In terms of damage or survivability, Paladin is still going to come out on top. Hey all. So a 'Sorcadin' is a better caster and more effective in combat while a 'Palabard' is a bit tougher and has more allround skills. Bars have full spell progression and are conveniently similar to paladins in their stat requirements. 2) Paladin 1) Sorcerer The five best classes to multiclass with Bard in 5E The Bard suffers from low damage, largely due to their debuff-heavy spell list. Barb 5 -> paladin 2 -> bard or sorc x. I found that, i really struggled for level 2 spell slots. I'd probably start paladin, picking up the Defense fighting style and using a Rapier and Shield until we reach Level 5, then multiclass to Bard for 3 Levels, gaining the aforementioned things and by level 11 (Pally 6/Bard 5) have everything I need with Aura of Protection, tons of smites, and a lot of defensive capability with D8 flourishes that. They're both good and are getting better once we finish our relic sets and have 100% uptime on that party buff. The concept of "likes music" / "plays music" is not gated behind "bard" any more than the emotional sensation of "gets angry" is gated behind barbarian. Level 2: Paladin 1 -> I like to grab Paladin early, so we can get Healing Radiance, and more importantly, for the Paladin [and Ancients] dialogue options. The perfect 4 people team is all wizards, but if your table doesnt allow all wizards like most tables, i believe something like: Paladin 2/Lore Bard X or Paladin 2/Sorcerer X are both pretty damn awesome. ago. 2. ccjmk Bladelock • 5 yr. Ranger - stealth and scouting, single-target damage, maybe a bit of battlefield control. #1. Spells like dissonant whispers (3d6 psychic, save for half, and loads of op attacks), Vicious Mockery (less amazing with frostbite, but still great and funny), and Faerie Fire (advantage and invisible creatures) are fantastic support spells that can be overlooked. Best Baldur’s Gate 3 Tiefling background. POV: You're a Vengeance Paladin in the Goblin Camp. paladin is more offence focused, bard is more defence focused. Level Paladin for Heavy Armor and HP; Level Paladin for Divine Smite and Dueling; Level Bard for Dissonant Whispers, Faerie Fire and Bardic Inspiration ; Paladin for Oath; Paladin for Shield Master; Paladin for Extra Attack;. A stealthy sneaky bard that uses magic or skill to get around the battlefield. However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game. Extra attack at 5 and aura at 6 are huge. 91. 1. Down in the hold, the ranger is facing the bard, the captain (who is a cleric), 4 more goblins, and a hob. Paladin 2 into Bard X is another one that is better saved for a high level start. Afterwards 6 Bard as College of Swords for both better. I've been meaning to ask for some time now, because of everything else I've come to enjoy about C&C, the fact that Rangers, Paladins, and Bards don't get spells at higher levels hasn't sat well with me. You do not need to be a bard to have a connection to music. You’ll retain Divine Smite, Spell Slots, and your Fighting Style, which in this case is going to be Defense. I’ve played numerous Paladin/Bard characters. They both do the same thing with slightly different focus. From Bard, you've got Magical Secrets, which are also excellent. Wizard feels off cause you start as an amnesiac. Or if you want the ultimate "face" character when it comes to out of combat, Eloquence is also great. They have the upper body of a human but the goats and the lower body of their animal counterpart. Both are mainly Swiftness, except Bard has a Spec build which is used for specific/niche scenarios. The oath of glory is the most versatile oath for Paladin, they are the Paladin bard, in mechanics and flavor. I would probably go 2 paladin and then the rest bard. Target receives +2 bonus to armour class. However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game. If you're only doing a 3 level dip in Bard, Swords. The other option is to get up to paladin 7 for the amazing auras. While I agree that Swords Bard generally is the best option if you're only going to be taking 2 levels of Paladin, a Paladin 2/non-Swords Bard X build can get kicked up a notch if you go with a race that can obtain the. Bard also suffers from arcane spell casting failure in armor Alchemy is only the source of magic for alchemist artificers. Such an awesome build. I'm currently playing a Half-orc Lv3 Paladin of Glory and have been thinking about some multiclassing in the future. If I wanted to play someone who was functionally similar to a Paladin 2/Bard X, I'd just play a straight-up Valor Bard. You could start as Paladin (which also gives you the nice bonus to Wis saves), then go Bard for at least 4 levels. But it was super fun to play a odd ball character like that. I’m going to suggest another with Paladin 6 / Lore Bard X. Check them before deciding. A lot of people have recommended Paladin because they’re tough and go well with the Bard. I have all 3 and have no issues finding. Paladin Bard Warlock Sorcerer Multiclass. I'm thinking instead of Bard I may multiclass Paladin and Warlock. You basically play like a Paladin with better casting. He goes into bard levels after, getting Swords bard in order to get a second fighting style (Dueling), the extra attack, and the bard spell slots. You get two fighting styles, bard spells of 1-2, sword manuevers which coupled with smites on crits can get your damage towards 100. In terms of being a caster, support and controller, the bard is going to be stronger. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. Warlock 2. Levels: Bard Swords 6 then 2 levels in Paladin Ancients then finish in Bard gets you some amazing smites - max Dex/Cha. Those recharge on a. Sentinel for the lvl 4 feat. The Druid surprised me with their spell selection and the natural recovery ability is fire. #9. But a rogue is a clever con artist as much as they are a sneaky thief, and the bard class skills and abilities open up a world of abilities and subtle tricks that can be used to take what you need. Deathblade - Deathblade is a badass class. Cleric/Paladin/Warlock don't really fit well cause having another patron muddies the water. Bonus points for Hexblade Warlock, which also improves your gear options significantly. This sense of righteousness is the bread and butter of Paladins. i have both at t3, bard is 1370 and paladin is 1340.